﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Pattern_Decorator
{
    class ConcreteDecoratorA : Decorator
    {
        string AddState = string.Empty;

        public override void Operation()
        {
            base.Operation();
            AddState = "NewState";
            Console.WriteLine(AddState);
        }
    }
}
